Note:

You do not have to have all nodes in this file!

If you do not set any node, RR will simply use a default value.

There are only a few nodes actually required:

IsActive, SceneName, ImageFilename, Software




<rrJob_submitFile syntax_version="6.0">

<DeleteXML>1</DeleteXML>


<Job>

      <IsActive> true </IsActive> 

<Software>     Softimage     </Software>

<SceneName>     \\bilbo\renderfarm\3D\To_Delete\Scenes\RR_rendertest.scn     </SceneName>

<ImageFilename>     \\bilbo\renderfarm\3D\Render_Pictures\&lt;SceneFile&gt;--Default_Pass1\Default_Pass1_Render.###.exr     </ImageFilename>

</Job>



<Job>

      <IsActive> true </IsActive> 

      <SceneName>     \\bilbo\renderfarm\3D\To_Delete\Scenes\RR_rendertest.scn     </SceneName>

<SceneDatabaseDir>     \\bilbo\renderfarm\3D\To_Delete     </SceneDatabaseDir>

<Camera>          </Camera>

<Layer>     Default_Pass1wer     </Layer>

<Channel>          </Channel>

<Software>     Softimage     </Software>

<Renderer>     Mental Ray     </Renderer>

<Version>     2010.1     </Version>

<RequiredLicenses>     mental ray     </RequiredLicenses>

<SeqStart>     1     </SeqStart>

<SeqEnd>     10     </SeqEnd>

<SeqStep>     1     </SeqStep>

<SeqFileOffset>     0     </SeqFileOffset>

<ImageWidth>     2500     </ImageWidth>

<ImageHeight>     1406     </ImageHeight>

<ImageFilename>     \\bilbo\renderfarm\3D\Render_Pictures\&lt;SceneFile&gt;--Default_Pass1\Default_Pass1_Render.###.exr     </ImageFilename>

<ImagePreNumberLetter>     .     </ImagePreNumberLetter>

<ImageFramePadding>     2     </ImageFramePadding>

<ImageSingleOutputFile>     false     </ImageSingleOutputFile>

<SceneOS>     windows     </SceneOS>

<LocalTexturesFile>          </LocalTexturesFile>

<rrEnvFile>          </rrEnvFile>

<OverrideIcon>  myIcon.png     </OverrideIcon>

<PreID>     1     </PreID>

<WaitForPreID>          </WaitForPreID>

<WaitForPreID>          </WaitForPreID>

<WaitForPreID>          </WaitForPreID>

<CustomA>    mycustomA      </CustomA>

<CustomBlaBla>    More Custom values </CustomBlaBla>

<CustomCamName>   &lt;UTF8ã?«ã?¡ã?©&gt; </CustomCamName>

<ChannelFilename>         \\bilbo\renderfarm\To_Delete\Render_Pictures\&lt;SceneFile&gt;\Specular\Specular.    </ChannelFilename>

<ChannelExtension>        .tif                   </ChannelExtension>

<ChannelFilename>         \\bilbo\renderfarm\To_Delete\Render_Pictures\&lt;SceneFile&gt;\Shadow\Shadow.    </ChannelFilename>

<ChannelExtension>        .tif                   </ChannelExtension>

</Job>


<Job>

      <IsActive> false </IsActive> 

<SceneName>     \\bilbo\renderfarm\3D\To_Delete\Scenes\RR_rendertest.scn     </SceneName>

<SceneDatabaseDir>     \\bilbo\renderfarm\3D\To_Delete     </SceneDatabaseDir>

<Camera>          </Camera>

<Layer>     Default_Pass1wer     </Layer>

<Channel>          </Channel>

<Software>     Softimage     </Software>

<Renderer>     Mental Ray     </Renderer>

<Version>     2010.1     </Version>

<RequiredLicenses>     mental ray     </RequiredLicenses>

<SeqStart>     1     </SeqStart>

<SeqEnd>     10     </SeqEnd>

<SeqStep>     1     </SeqStep>

<SeqFileOffset>     0     </SeqFileOffset>

<ImageWidth>     2500     </ImageWidth>

<ImageHeight>     1406     </ImageHeight>

<ImageFilename>     \\bilbo\renderfarm\3D\Render_Pictures\&lt;SceneFile&gt;--Default_Pass1\Default_Pass1_Render.###.exr     </ImageFilename>

<ImagePreNumberLetter>     .     </ImagePreNumberLetter>

<ImageFramePadding>     2     </ImageFramePadding>

<ImageSingleOutputFile>     false     </ImageSingleOutputFile>

<OverrideImageFormat>          </OverrideImageFormat>

<ImageExtension>     .exr     </ImageExtension>

<SceneOS>     windows     </SceneOS>

<LocalTexturesFile>          </LocalTexturesFile>

<rrEnvFile>          </rrEnvFile>

<OverrideIcon>         </OverrideIcon>

<PreID>     2     </PreID>

<WaitForPreID>          </WaitForPreID>

<WaitForPreID>          </WaitForPreID>

<WaitForPreID>          </WaitForPreID>

<CustomA>    mycustomA      </CustomA>

<CustomBlaBla>    More Custom values </CustomBlaBla>

<CustomCamName>   &lt;UTF8ã?«ã?¡ã?©&gt; </CustomCamName>

<ChannelFilename>         \\bilbo\renderfarm\To_Delete\Render_Pictures\&lt;SceneFile&gt;\Specular\Specular.    </ChannelFilename>

<ChannelExtension>        .tif                   </ChannelExtension>

<ChannelFilename>         \\bilbo\renderfarm\To_Delete\Render_Pictures\&lt;SceneFile&gt;\Shadow\Shadow.    </ChannelFilename>

<ChannelExtension>        .tif                   </ChannelExtension>

</Job>


</rrJob_submitFile>