Maya
Setup
No setup steps required.
Disable Maya Crash Reports
There are some known cases in which the Maya crash reports stay open after a render crashed.
You can disable the crash reports by deleting the file Maya/bin/senddmp.exe
Submission
You have two ways to submit Maya scenes.
- Via Maya plugin
This is the recommended way. You have more options and it displays error messages.
Installation:
You have to run the rrWorkstationInstaller at least once to install the RR_ROOT environment variable.
Start Maya and load the Maya plugin via the Plug-in Manager in Maya.
Open your scene and use the new RRender menu to submit your scene.

- Via rrSubmitter
Start the rrSubmitter and use the load button.
The submitter asks you if it should start maya batch to read all scene values.
Note: By default Maya creates a project structure if there is none.
It creates a file named workspace.mel and folders like /scenes.If there is a workspace.mel file, then no folder is created
Include all lights in each render layer by default
The Render Layer Setup window in Maya has a setting named "Include all lights in each render layer by default".
This is a local setting and is not saved with the scene.
Which means that if you enable this setting and render it on a different machine, it will look differently.
The RR submission plugin reads your setting and enables/disables the rrJob option "noIncludeAllLights" accordingly.
file.
Custom Maya Preferences (Maya.env, pluginPrefs.mel)
RR copies the Maya preferences from
[RR]\render_apps\renderer_prefs\maya\win_x64\2018 to C:\RR_localdata\renderer_prefs\maya\win_x64\2018
And tells Maya to use these preferences.
You can use your own preferences and copy them into [RR]\render_apps\renderer_prefs\maya\win_x64\2018
Note: "2018" should be replaced with the Maya version you use.
Note: RR can automatically switch from Render Setup to Legacy Layers.
But this does only work if the preferences are set to the default "Render Setup".
If you want to use a different preference source folder, then you can either edit the maya_inhouse.rrEnv file to define the variable
RR_MAYA_PREFS = mycustomFolder
or set RR_MAYA_PREFS inside the job.
See Render Environment.