Header
Header
First of all, RRender requires to know for which render application it should use this config.
Identify Parameters are:
Name |
Name of the render application that loads the scene file. (E.g. Lightwave, Softimage, Maya) |
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RendererName (optional) |
Name of the plugin renderer used |
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RendererVersion (optional) |
Version of the plugin renderer used |
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Version |
Major version of the render application (number). (major version of Maya 2008 => 2008. Softimage 7.5 => 7)If no render config for the exact version is found, RRender uses the next lower version. (e.g. Softimage config 6 is used for 6.0, 6.5, 7.0 and 7.5) |
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Version_Minor (optional) |
Minor version of the render application (number only). (major version of Maya 2008 => 0. Softimage 7.5 => 5, Nuke 5.01a => 01) |
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Type |
They are used for example in the configuration of the client to set which application should render in a job thread.
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Typev9 * RR v9 feature * |
Type of the render application. They are used for example in the configuration of the client to set which application should render in a job thread.
Important: |
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RendererLicense (optional) |
You can tell RR which render license is required to execute this application in addition to the license of the application itself, set by "Name". The license table in RR is a hierarchical tree. This means if your app name is "Maya" and your RendererLicense is "MyRenderer", then RR counts the licenses for /Maya/MyRenderer. In some cases (Like Arnold), there is no difference between the license types for /Maya/Arnold or /Softimage/Arnold. In such cases you need to add a slash in front of your renderer license name. Example: RendererLicense= /Arnold |
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ExecuteJobType (required for some jobs) |
Some jobs just need to be executed.
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Local copy of Shared Executables:
If you want to use this features, you have to define additional parameters:
ExeCopyFromDir |
The folder that contains the application folders of your render application. Each application folder has to contain a version number.By derfault, this is , which is resolved to [RR]\render_apps\renderer_exe\\win_x64 (or win_x32, lx_64,...) |
ExeCopyToDirAll |
Contents of the ExeCopyFromDir folder are copied into this folder.By default, this is , which is resolved to [RR_LocalData]\renderer_exe\\win_x64 (or win_x32, lx_64,...) |
ExeCopiedWin, ExeCopiedLx |
The executable "" that should be started for rendering. The path to the executable can contain * to be replaced by the version number. |